GoldFish Engine
Quite simple and lightweight game engine
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Here is a list of all documented variables with links to the struct/union documentation for each field:
- a -
a :
gf_graphic_color_t
area :
gf_gui_t
audio :
gf_audio_decoder_t
,
gf_client_t
- b -
b :
gf_graphic_color_t
backend :
gf_version_t
bbox :
gf_font_glyph_t
,
gf_font_t
bpl :
gf_font_glyph_t
button :
gf_gui_union_t
- c -
callback :
gf_gui_component_t
camera :
gf_draw_t
client :
gf_engine_t
close :
gf_draw_t
code :
gf_font_glyph_t
color :
gf_mesh_triangle_t
count :
gf_font_t
- d -
data :
gf_thread_context_t
date :
gf_version_t
decoder :
gf_audio_decoder_t
,
gf_audio_t
decoder_config :
gf_audio_decoder_t
device :
gf_audio_t
device_config :
gf_audio_t
draw :
gf_client_t
,
gf_gui_t
draw_3d :
gf_draw_t
draw_driver_texture :
gf_texture_t
driver :
gf_draw_t
,
gf_version_t
dwidth :
gf_font_glyph_t
- e -
engine :
gf_audio_t
,
gf_client_t
,
gf_draw_t
,
gf_gui_t
,
gf_input_t
,
gf_physics_t
,
gf_server_t
- f -
font :
gf_draw_t
full :
gf_version_t
func :
gf_thread_context_t
- g -
g :
gf_graphic_color_t
glyph :
gf_font_t
gui :
gf_draw_t
- h -
height :
gf_draw_t
,
gf_font_bbox_t
,
gf_gui_component_t
,
gf_texture_t
- i -
id :
gf_physics_t
input :
gf_client_t
,
gf_draw_t
internal_height :
gf_texture_t
internal_width :
gf_texture_t
- l -
light :
gf_draw_t
log :
gf_engine_t
lookat :
gf_draw_t
lua :
gf_version_t
- m -
major :
gf_version_t
mesh :
gf_model_t
minor :
gf_version_t
mod :
gf_audio_decoder_t
mouse_flag :
gf_input_t
mouse_x :
gf_input_t
mouse_y :
gf_input_t
mutex :
gf_audio_t
- p -
patch :
gf_version_t
physics :
gf_server_t
platform :
gf_draw_t
points :
gf_mesh_triangle_t
pressed :
gf_gui_component_t
,
gf_gui_t
- r -
r :
gf_graphic_color_t
running :
gf_draw_t
- s -
samples :
gf_audio_decoder_t
server :
gf_engine_t
- t -
text :
gf_gui_button_t
texture :
gf_font_glyph_t
,
gf_model_t
thread :
gf_version_t
title :
gf_draw_t
triangle_count :
gf_mesh_t
triangles :
gf_mesh_t
type :
gf_gui_component_t
- u -
u :
gf_gui_component_t
used :
gf_audio_decoder_t
- w -
width :
gf_draw_t
,
gf_font_bbox_t
,
gf_gui_component_t
,
gf_texture_t
- x -
x :
gf_draw_t
,
gf_font_bbox_t
,
gf_gui_component_t
xm :
gf_audio_decoder_t
- y -
y :
gf_draw_t
,
gf_font_bbox_t
,
gf_gui_component_t
- z -
zlib :
gf_version_t
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