GoldFish Engine
Quite simple and lightweight game engine
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gf_thread_context_t Struct Reference

Thread context. More...

#include <gf_type/thread.h>

Data Fields

void(* func )(void *)
 Function to be called for thread.
 
void * data
 Data to be passed to thread.
 

Detailed Description

Thread context.

Definition at line 42 of file thread.h.

Field Documentation

◆ data

gf_thread_context_t::data

Data to be passed to thread.

Definition at line 42 of file thread.h.

◆ func

gf_thread_context_t::func

Function to be called for thread.

Definition at line 42 of file thread.h.


The documentation for this struct was generated from the following file: