GoldFish Engine
Quite simple and lightweight game engine
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gf_gui_t Struct Reference

GUI. More...

#include <gf_type/gui.h>

Data Fields

gf_engine_tengine
 Engine instance.
 
gf_draw_tdraw
 Drawing interface.
 
gf_gui_id_t pressed
 1 if something is being pressed, otherwise 0
 
gf_gui_component_t area [64]
 Created components.
 

Detailed Description

GUI.

Definition at line 144 of file gui.h.

Field Documentation

◆ area

gf_gui_t::area

Created components.

Definition at line 144 of file gui.h.

◆ draw

gf_gui_t::draw

Drawing interface.

Definition at line 144 of file gui.h.

◆ engine

gf_gui_t::engine

Engine instance.

Definition at line 144 of file gui.h.

◆ pressed

gf_gui_t::pressed

1 if something is being pressed, otherwise 0

Definition at line 144 of file gui.h.


The documentation for this struct was generated from the following file: