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GoldFish Engine
Quite simple and lightweight game engine
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GUI. More...
#include <gf_type/gui.h>
Data Fields | |
gf_engine_t * | engine |
Engine instance. | |
gf_draw_t * | draw |
Drawing interface. | |
gf_gui_id_t | pressed |
1 if something is being pressed, otherwise 0 | |
gf_gui_component_t | area [64] |
Created components. | |
gf_gui_t::pressed |