Drawing interface.
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#include <gf_type/draw.h>
Drawing interface.
Definition at line 101 of file draw.h.
◆ camera
Camera location.
Definition at line 101 of file draw.h.
◆ close
1
if it was requested to be closed, otherwise 0
Definition at line 101 of file draw.h.
◆ draw_3d
1
if engine should start rendering 3D stuffs, otherwise 0
Definition at line 101 of file draw.h.
◆ driver
Drawing driver.
Definition at line 101 of file draw.h.
◆ engine
Engine instance.
Definition at line 101 of file draw.h.
◆ font
Current font.
Definition at line 101 of file draw.h.
◆ gui
◆ height
Height of window.
Definition at line 101 of file draw.h.
◆ light
◆ lookat
Where to look at.
Definition at line 101 of file draw.h.
◆ platform
Platform-dependent part of drawing driver.
Definition at line 101 of file draw.h.
◆ running
1
if running, otherwise 0
Definition at line 101 of file draw.h.
◆ title
Window title.
Definition at line 101 of file draw.h.
◆ width
Width of window.
Definition at line 101 of file draw.h.
X coord of window.
Definition at line 101 of file draw.h.
Y coord of window.
Definition at line 101 of file draw.h.
The documentation for this struct was generated from the following file: