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GoldFish Engine
Quite simple and lightweight game engine
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Logger. More...
Go to the source code of this file.
Macros | |
#define | gf_log_function(engine, fmt, ...) gf_log(engine, "%6d %24s: " fmt "\n", __LINE__, __FUNCTION_NAME__, __VA_ARGS__) |
Output log with line number and function name. | |
Functions | |
void | gf_log (gf_engine_t *engine, const char *fmt,...) |
Output log. | |
Logger.
Definition in file gf_log.h.
#define gf_log_function | ( | engine, | |
fmt, | |||
... | |||
) | gf_log(engine, "%6d %24s: " fmt "\n", __LINE__, __FUNCTION_NAME__, __VA_ARGS__) |
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extern |