GoldFish Engine
Quite simple and lightweight game engine
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Client interface. More...
Go to the source code of this file.
Functions | |
void | gf_client_begin (void) |
Initialize client interface. | |
void | gf_client_end (void) |
Cleanup client interface. | |
gf_client_t * | gf_client_create (gf_engine_t *engine, const char *title) |
Create client interface. | |
void | gf_client_destroy (gf_client_t *client) |
Destroy client interface. | |
int | gf_client_step (gf_client_t *client) |
Do client single step. | |
Client interface.
Definition in file gf_client.h.
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extern |
Initialize client interface.
Definition at line 21 of file gf_client.c.
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extern |
Create client interface.
engine | Engine instance |
title | Window title |
Definition at line 25 of file gf_client.c.
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extern |
Destroy client interface.
client | Client interface |
Definition at line 46 of file gf_client.c.
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extern |
Cleanup client interface.
Definition at line 23 of file gf_client.c.
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extern |
Do client single step.
client | Client interface |
0
if successful, otherwise if failed Definition at line 54 of file gf_client.c.