fvwm1/fvwm/add_window.c
2019-08-26 23:33:33 +01:00

934 lines
29 KiB
C

/****************************************************************************
* THIS module is based on Twm, but has been siginificantly modified
* by Rob Nation
****************************************************************************/
/*****************************************************************************/
/** Copyright 1988 by Evans & Sutherland Computer Corporation, **/
/** Salt Lake City, Utah **/
/** Portions Copyright 1989 by the Massachusetts Institute of Technology **/
/** Cambridge, Massachusetts **/
/** **/
/** All Rights Reserved **/
/** **/
/** Permission to use, copy, modify, and distribute this software and **/
/** its documentation for any purpose and without fee is hereby **/
/** granted, provided that the above copyright notice appear in all **/
/** copies and that both that copyright notice and this permis- **/
/** sion notice appear in supporting documentation, and that the **/
/** names of Evans & Sutherland and M.I.T. not be used in advertising **/
/** in publicity pertaining to distribution of the software without **/
/** specific, written prior permission. **/
/** **/
/** EVANS & SUTHERLAND AND M.I.T. DISCLAIM ALL WARRANTIES WITH REGARD **/
/** TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANT- **/
/** ABILITY AND FITNESS, IN NO EVENT SHALL EVANS & SUTHERLAND OR **/
/** M.I.T. BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAM- **/
/** AGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA **/
/** OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER **/
/** TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE **/
/** OR PERFORMANCE OF THIS SOFTWARE. **/
/*****************************************************************************/
/**********************************************************************
*
* Add a new window, put the titlbar and other stuff around
* the window
*
**********************************************************************/
#include "../configure.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "fvwm.h"
#include <X11/Xatom.h>
#include "misc.h"
#include "screen.h"
#ifdef SHAPE
#include <X11/extensions/shape.h>
#include <X11/Xresource.h>
#endif /* SHAPE */
#include "module.h"
char NoName[] = "Untitled"; /* name if no name is specified */
/* Used to parse command line of clients for specific desk requests. */
/* Todo: check for multiple desks. */
static XrmDatabase db;
static XrmOptionDescRec table [] = {
/* Want to accept "-workspace N" or -xrm "fvwm*desk:N" as options
* to specify the desktop. I have to include dummy options that
* are meaningless since Xrm seems to allow -w to match -workspace
* if there would be no ambiguity. */
{"-workspacf", "*junk", XrmoptionSepArg, (caddr_t) NULL},
{"-workspace", "*desk", XrmoptionSepArg, (caddr_t) NULL},
{"-xrn", NULL, XrmoptionResArg, (caddr_t) NULL},
{"-xrm", NULL, XrmoptionResArg, (caddr_t) NULL},
};
/***********************************************************************
*
* Procedure:
* AddWindow - add a new window to the fvwm list
*
* Returned Value:
* (FvwmWindow *) - pointer to the FvwmWindow structure
*
* Inputs:
* w - the window id of the window to add
* iconm - flag to tell if this is an icon manager window
*
***********************************************************************/
FvwmWindow *AddWindow(Window w)
{
FvwmWindow *tmp_win; /* new fvwm window structure */
unsigned long valuemask; /* mask for create windows */
XSetWindowAttributes attributes; /* attributes for create windows */
Atom actual_type;
int actual_format,i,width,height;
unsigned long nitems, bytesafter;
int a,b;
char *value;
unsigned long tflag;
int Desk, border_width, resize_width;
extern Bool NeedToResizeToo;
extern FvwmWindow *colormap_win;
char *forecolor = NULL, *backcolor = NULL;
int client_argc;
char **client_argv = NULL, *str_type;
Bool status;
XrmValue rm_value;
unsigned long buttons;
XTextProperty text_prop;
NeedToResizeToo = False;
/* allocate space for the fvwm window */
tmp_win = (FvwmWindow *)calloc(1, sizeof(FvwmWindow));
if (tmp_win == (FvwmWindow *)0)
{
return NULL;
}
tmp_win->flags = 0;
tmp_win->w = w;
tmp_win->cmap_windows = (Window *)NULL;
if (XGetGeometry(dpy, tmp_win->w, &JunkRoot, &JunkX, &JunkY,
&JunkWidth, &JunkHeight, &JunkBW, &JunkDepth) == 0)
{
free((char *)tmp_win);
return(NULL);
}
if ( XGetWMName(dpy, tmp_win->w, &text_prop) != 0 )
tmp_win->name = (char *)text_prop.value ;
else
tmp_win->name = NoName;
tmp_win->class = NoClass;
tmp_win->focus_sequence = 0;
XGetClassHint(dpy, tmp_win->w, &tmp_win->class);
if (tmp_win->class.res_name == NULL)
tmp_win->class.res_name = NoName;
if (tmp_win->class.res_class == NULL)
tmp_win->class.res_class = NoName;
FetchWmProtocols (tmp_win);
FetchWmColormapWindows (tmp_win);
if(!(XGetWindowAttributes(dpy,tmp_win->w,&(tmp_win->attr))))
tmp_win->attr.colormap = Scr.FvwmRoot.attr.colormap;
tmp_win->wmhints = XGetWMHints(dpy, tmp_win->w);
if(XGetTransientForHint(dpy, tmp_win->w, &tmp_win->transientfor))
tmp_win->flags |= TRANSIENT;
else
tmp_win->flags &= ~TRANSIENT;
tmp_win->old_bw = tmp_win->attr.border_width;
#ifdef SHAPE
{
int xws, yws, xbs, ybs;
unsigned wws, hws, wbs, hbs;
int boundingShaped, clipShaped;
XShapeSelectInput (dpy, tmp_win->w, ShapeNotifyMask);
XShapeQueryExtents (dpy, tmp_win->w,
&boundingShaped, &xws, &yws, &wws, &hws,
&clipShaped, &xbs, &ybs, &wbs, &hbs);
tmp_win->wShaped = boundingShaped;
}
#endif /* SHAPE */
/* if the window is in the NoTitle list, or is a transient,
* dont decorate it.
* If its a transient, and DecorateTransients was specified,
* decorate anyway
*/
/* Assume that we'll decorate */
tmp_win->flags |= BORDER;
tmp_win->flags |= TITLE;
tmp_win->title_height = Scr.TitleHeight + tmp_win->bw;
tflag = LookInList(Scr.TheList,tmp_win->name,&tmp_win->class, &value, &Desk,
&border_width, &resize_width,
&forecolor,&backcolor,&tmp_win->buttons);
GetMwmHints(tmp_win);
SelectDecor(tmp_win,tflag,border_width,resize_width);
if(tflag & START_ICONIC_FLAG)
tmp_win->flags |= STARTICONIC;
if (tflag & STAYSONTOP_FLAG)
tmp_win->flags |= ONTOP;
if (tflag&STICKY_FLAG)
tmp_win->flags |= STICKY;
if(tflag & LISTSKIP_FLAG)
tmp_win->flags |= WINDOWLISTSKIP;
if(tflag & CIRCULATESKIP_FLAG)
tmp_win->flags |= CIRCULATESKIP;
if(tflag & SUPPRESSICON_FLAG)
tmp_win->flags |= SUPPRESSICON;
if(tflag & NOICON_TITLE_FLAG)
tmp_win->flags |= NOICON_TITLE;
if(Scr.flags & SuppressIcons)
tmp_win->flags |= SUPPRESSICON;
/* find a suitable icon pixmap */
if(tflag & ICON_FLAG)
{
/* an icon was specified */
tmp_win->icon_bitmap_file = value;
}
else if((tmp_win->wmhints)
&&(tmp_win->wmhints->flags & (IconWindowHint|IconPixmapHint)))
{
/* window has its own icon */
tmp_win->icon_bitmap_file = NULL;
}
else
{
/* use default icon */
tmp_win->icon_bitmap_file = Scr.DefaultIcon;
}
GetWindowSizeHints (tmp_win);
/* Tentative size estimate */
tmp_win->frame_width = tmp_win->attr.width+2*tmp_win->boundary_width;
tmp_win->frame_height = tmp_win->attr.height + tmp_win->title_height+
2*tmp_win->boundary_width;
ConstrainSize(tmp_win, &tmp_win->frame_width, &tmp_win->frame_height);
/* Find out if the client requested a specific desk on the command line. */
if (XGetCommand (dpy, tmp_win->w, &client_argv, &client_argc)) {
XrmParseCommand (&db, table, 4, "fvwm", &client_argc, client_argv);
status = XrmGetResource (db, "fvwm.desk", "Fvwm.Desk", &str_type, &rm_value);
if ((status == True) && (rm_value.size != 0)) {
Desk = atoi(rm_value.addr);
tmp_win->flags |= STAYSONDESK_FLAG;
tflag |= STAYSONDESK_FLAG;
}
XrmDestroyDatabase (db);
db = NULL;
}
if(!PlaceWindow(tmp_win, tflag, Desk))
return NULL;
/*
* Make sure the client window still exists. We don't want to leave an
* orphan frame window if it doesn't. Since we now have the server
* grabbed, the window can't disappear later without having been
* reparented, so we'll get a DestroyNotify for it. We won't have
* gotten one for anything up to here, however.
*/
XGrabServer(dpy);
if(XGetGeometry(dpy, w, &JunkRoot, &JunkX, &JunkY,
&JunkWidth, &JunkHeight,
&JunkBW, &JunkDepth) == 0)
{
free((char *)tmp_win);
XUngrabServer(dpy);
return(NULL);
}
XSetWindowBorderWidth (dpy, tmp_win->w,0);
XGetWindowProperty (dpy, tmp_win->w, XA_WM_ICON_NAME, 0L, 200L, False,
XA_STRING, &actual_type, &actual_format, &nitems,
&bytesafter,(unsigned char **)&tmp_win->icon_name);
if(tmp_win->icon_name==(char *)NULL)
tmp_win->icon_name = tmp_win->name;
tmp_win->flags &= ~ICONIFIED;
tmp_win->flags &= ~ICON_UNMAPPED;
tmp_win->flags &= ~MAXIMIZED;
tmp_win->TextPixel = Scr.StdColors.fore;
tmp_win->ReliefPixel = Scr.StdRelief.fore;
tmp_win->ShadowPixel = Scr.StdRelief.back;
tmp_win->BackPixel = Scr.StdColors.back;
if(tmp_win->flags & STICKY)
{
tmp_win->BackPixel = Scr.StickyColors.back;
tmp_win->ShadowPixel = Scr.StickyRelief.back;
tmp_win->ReliefPixel = Scr.StickyRelief.fore;
tmp_win->TextPixel = Scr.StickyColors.fore;
}
if(forecolor != NULL)
{
XColor color;
if((XParseColor (dpy, Scr.FvwmRoot.attr.colormap, forecolor, &color))
&&(XAllocColor (dpy, Scr.FvwmRoot.attr.colormap, &color)))
{
tmp_win->TextPixel = color.pixel;
}
}
if(backcolor != NULL)
{
XColor color;
if((XParseColor (dpy, Scr.FvwmRoot.attr.colormap,backcolor, &color))
&&(XAllocColor (dpy, Scr.FvwmRoot.attr.colormap, &color)))
{
tmp_win->BackPixel = color.pixel;
}
tmp_win->ShadowPixel = GetShadow(tmp_win->BackPixel);
tmp_win->ReliefPixel = GetHilite(tmp_win->BackPixel);
}
/* add the window into the fvwm list */
tmp_win->next = Scr.FvwmRoot.next;
if (Scr.FvwmRoot.next != NULL)
Scr.FvwmRoot.next->prev = tmp_win;
tmp_win->prev = &Scr.FvwmRoot;
Scr.FvwmRoot.next = tmp_win;
/* create windows */
tmp_win->frame_x = tmp_win->attr.x + tmp_win->old_bw - tmp_win->bw;
tmp_win->frame_y = tmp_win->attr.y + tmp_win->old_bw - tmp_win->bw;
tmp_win->frame_width = tmp_win->attr.width+2*tmp_win->boundary_width;
tmp_win->frame_height = tmp_win->attr.height + tmp_win->title_height+
2*tmp_win->boundary_width;
valuemask = CWBorderPixel | CWCursor | CWEventMask;
if(Scr.d_depth < 2)
{
attributes.background_pixmap = Scr.light_gray_pixmap ;
if(tmp_win->flags & STICKY)
attributes.background_pixmap = Scr.sticky_gray_pixmap;
valuemask |= CWBackPixmap;
}
else
{
attributes.background_pixel = tmp_win->BackPixel;
valuemask |= CWBackPixel;
}
attributes.border_pixel = tmp_win->ShadowPixel;
attributes.cursor = Scr.FvwmCursors[DEFAULT];
attributes.event_mask = (SubstructureRedirectMask | ButtonPressMask |
ButtonReleaseMask |EnterWindowMask |
LeaveWindowMask |ExposureMask);
if(Scr.flags & SaveUnders)
{
valuemask |= CWSaveUnder;
attributes.save_under = TRUE;
}
/* What the heck, we'll always reparent everything from now on! */
tmp_win->frame =
XCreateWindow (dpy, Scr.Root, tmp_win->frame_x,tmp_win->frame_y,
tmp_win->frame_width, tmp_win->frame_height,
tmp_win->bw,CopyFromParent, InputOutput,
CopyFromParent, valuemask, &attributes);
attributes.save_under = FALSE;
/* Thats not all, we'll double-reparent the window ! */
attributes.cursor = Scr.FvwmCursors[DEFAULT];
tmp_win->Parent =
XCreateWindow (dpy, tmp_win->frame,
tmp_win->boundary_width,
tmp_win->boundary_width+tmp_win->title_height,
(tmp_win->frame_width - 2*tmp_win->boundary_width),
(tmp_win->frame_height - 2*tmp_win->boundary_width -
tmp_win->title_height),tmp_win->bw, CopyFromParent,
InputOutput,CopyFromParent, valuemask,&attributes);
if(Scr.flags & BackingStore)
{
valuemask |= CWBackingStore;
attributes.backing_store = WhenMapped;
}
#ifndef NO_PAGER
if(Scr.Pager_w)
{
/* Create the pager_view window even if we're sticky, in case the
* user unsticks the window */
attributes.event_mask = ExposureMask;
tmp_win->pager_view= XCreateWindow (dpy, Scr.Pager_w, -10, -10, 2, 2, 1,
CopyFromParent, InputOutput,
CopyFromParent, valuemask,
&attributes);
XMapRaised(dpy,tmp_win->pager_view);
}
#endif
attributes.event_mask = (ButtonPressMask|ButtonReleaseMask|ExposureMask|
EnterWindowMask|LeaveWindowMask);
tmp_win->title_x = tmp_win->title_y = 0;
tmp_win->title_w = 0;
tmp_win->title_width = tmp_win->frame_width - 2*tmp_win->corner_width
- 3 + tmp_win->bw;
if(tmp_win->title_width < 1)
tmp_win->title_width = 1;
if(tmp_win->flags & BORDER)
{
/* Just dump the windows any old place and left SetupFrame take
* care of the mess */
for(i=0;i<4;i++)
{
attributes.cursor = Scr.FvwmCursors[TOP_LEFT+i];
tmp_win->corners[i] =
XCreateWindow (dpy, tmp_win->frame, 0,0,
tmp_win->corner_width, tmp_win->corner_width,
0, CopyFromParent,InputOutput,
CopyFromParent, valuemask,&attributes);
}
}
if (tmp_win->flags & TITLE)
{
tmp_win->title_x = tmp_win->boundary_width +tmp_win->title_height+1;
tmp_win->title_y = tmp_win->boundary_width;
attributes.cursor = Scr.FvwmCursors[TITLE_CURSOR];
tmp_win->title_w =
XCreateWindow (dpy, tmp_win->frame, tmp_win->title_x, tmp_win->title_y,
tmp_win->title_width, tmp_win->title_height,0,
CopyFromParent, InputOutput, CopyFromParent,
valuemask,&attributes);
attributes.cursor = Scr.FvwmCursors[SYS];
for(i=4;i>=0;i--)
{
if((i<Scr.nr_left_buttons)&&(tmp_win->left_w[i] > 0))
{
tmp_win->left_w[i] =
XCreateWindow (dpy, tmp_win->frame, tmp_win->title_height*i, 0,
tmp_win->title_height, tmp_win->title_height, 0,
CopyFromParent, InputOutput,
CopyFromParent, valuemask, &attributes);
}
else
tmp_win->left_w[i] = None;
if((i<Scr.nr_right_buttons)&&(tmp_win->right_w[i] >0))
{
tmp_win->right_w[i] =
XCreateWindow (dpy, tmp_win->frame,
tmp_win->title_width-
tmp_win->title_height*(i+1),
0, tmp_win->title_height,
tmp_win->title_height,
0, CopyFromParent, InputOutput,
CopyFromParent, valuemask, &attributes);
}
else
tmp_win->right_w[i] = None;
}
}
if(tmp_win->flags & BORDER)
{
for(i=0;i<4;i++)
{
attributes.cursor = Scr.FvwmCursors[TOP+i];
tmp_win->sides[i] =
XCreateWindow (dpy, tmp_win->frame, 0, 0, tmp_win->boundary_width,
tmp_win->boundary_width, 0, CopyFromParent,
InputOutput, CopyFromParent,valuemask,
&attributes);
}
}
XMapSubwindows (dpy, tmp_win->frame);
XRaiseWindow(dpy,tmp_win->Parent);
XReparentWindow(dpy, tmp_win->w, tmp_win->Parent,0,0);
valuemask = (CWEventMask | CWDontPropagate);
attributes.event_mask = (StructureNotifyMask | PropertyChangeMask |
VisibilityChangeMask | EnterWindowMask |
LeaveWindowMask |
ColormapChangeMask | FocusChangeMask);
#ifndef NO_PAGER
if(tmp_win->w == Scr.Pager_w)
{
Scr.FvwmPager = tmp_win;
attributes.event_mask |=ButtonPressMask|ButtonReleaseMask|ExposureMask
|ButtonMotionMask;
attributes.do_not_propagate_mask = ButtonPressMask;
}
else
#endif
attributes.do_not_propagate_mask = ButtonPressMask | ButtonReleaseMask;
if(Scr.flags & AppsBackingStore)
{
valuemask |= CWBackingStore;
attributes.backing_store = WhenMapped;
}
XChangeWindowAttributes (dpy, tmp_win->w, valuemask, &attributes);
if ( XGetWMName(dpy, tmp_win->w, &text_prop) != 0 )
tmp_win->name = (char *)text_prop.value ;
else
tmp_win->name = NoName;
#ifndef NO_PAGER
if(tmp_win->w != Scr.Pager_w)
#endif
XAddToSaveSet(dpy, tmp_win->w);
/*
* Reparenting generates an UnmapNotify event, followed by a MapNotify.
* Set the map state to FALSE to prevent a transition back to
* WithdrawnState in HandleUnmapNotify. Map state gets set correctly
* again in HandleMapNotify.
*/
tmp_win->flags &= ~MAPPED;
width = tmp_win->frame_width;
tmp_win->frame_width = 0;
height = tmp_win->frame_height;
tmp_win->frame_height = 0;
SetupFrame (tmp_win, tmp_win->frame_x, tmp_win->frame_y,width,height, True);
/* wait until the window is iconified and the icon window is mapped
* before creating the icon window
*/
tmp_win->icon_w = None;
GrabButtons(tmp_win);
GrabKeys(tmp_win);
XSaveContext(dpy, tmp_win->w, FvwmContext, (caddr_t) tmp_win);
XSaveContext(dpy, tmp_win->frame, FvwmContext, (caddr_t) tmp_win);
XSaveContext(dpy, tmp_win->Parent, FvwmContext, (caddr_t) tmp_win);
if (tmp_win->flags & TITLE)
{
XSaveContext(dpy, tmp_win->title_w, FvwmContext, (caddr_t) tmp_win);
for(i=0;i<Scr.nr_left_buttons;i++)
XSaveContext(dpy, tmp_win->left_w[i], FvwmContext, (caddr_t) tmp_win);
for(i=0;i<Scr.nr_right_buttons;i++)
if(tmp_win->right_w[i] != None)
XSaveContext(dpy, tmp_win->right_w[i], FvwmContext,
(caddr_t) tmp_win);
}
if (tmp_win->flags & BORDER)
{
for(i=0;i<4;i++)
{
XSaveContext(dpy, tmp_win->sides[i], FvwmContext, (caddr_t) tmp_win);
XSaveContext(dpy,tmp_win->corners[i],FvwmContext, (caddr_t) tmp_win);
}
}
RaiseWindow(tmp_win);
KeepOnTop();
XUngrabServer(dpy);
XGetGeometry(dpy, tmp_win->w, &JunkRoot, &JunkX, &JunkY,
&JunkWidth, &JunkHeight, &JunkBW, &JunkDepth);
XTranslateCoordinates(dpy,tmp_win->frame,Scr.Root,JunkX,JunkY,
&a,&b,&JunkChild);
tmp_win->xdiff -= a;
tmp_win->ydiff -= b;
if(Scr.flags & ClickToFocus)
{
/* need to grab all buttons for window that we are about to
* unhighlight */
for(i=0;i<3;i++)
if(Scr.buttons2grab & (1<<i))
{
XGrabButton(dpy,(i+1),0,tmp_win->frame,True,
ButtonPressMask, GrabModeSync,GrabModeAsync,None,
Scr.FvwmCursors[SYS]);
XGrabButton(dpy,(i+1),LockMask,tmp_win->frame,True,
ButtonPressMask, GrabModeSync,GrabModeAsync,None,
Scr.FvwmCursors[SYS]);
}
}
BroadcastConfig(M_ADD_WINDOW,tmp_win);
BroadcastName(M_WINDOW_NAME,tmp_win->w,tmp_win->frame,
(unsigned long)tmp_win,tmp_win->name);
BroadcastName(M_ICON_NAME,tmp_win->w,tmp_win->frame,
(unsigned long)tmp_win,tmp_win->icon_name);
BroadcastName(M_RES_CLASS,tmp_win->w,tmp_win->frame,
(unsigned long)tmp_win,tmp_win->class.res_class);
BroadcastName(M_RES_NAME,tmp_win->w,tmp_win->frame,
(unsigned long)tmp_win,tmp_win->class.res_name);
FetchWmProtocols (tmp_win);
FetchWmColormapWindows (tmp_win);
if(!(XGetWindowAttributes(dpy,tmp_win->w,&(tmp_win->attr))))
tmp_win->attr.colormap = Scr.FvwmRoot.attr.colormap;
if(NeedToResizeToo)
{
XWarpPointer(dpy, Scr.Root, Scr.Root, 0, 0, Scr.MyDisplayWidth,
Scr.MyDisplayHeight,
tmp_win->frame_x + (tmp_win->frame_width>>1),
tmp_win->frame_y + (tmp_win->frame_height>>1));
resize_window(tmp_win->w,tmp_win,0,0,0,0);
}
InstallWindowColormaps(colormap_win);
return (tmp_win);
}
/***********************************************************************
*
* Procedure:
* GrabButtons - grab needed buttons for the window
*
* Inputs:
* tmp_win - the fvwm window structure to use
*
***********************************************************************/
void GrabButtons(FvwmWindow *tmp_win)
{
MouseButton *MouseEntry;
MouseEntry = Scr.MouseButtonRoot;
while(MouseEntry != (MouseButton *)0)
{
if((MouseEntry->func != (int)0)&&(MouseEntry->Context & C_WINDOW))
{
if(MouseEntry->Button >0)
{
XGrabButton(dpy, MouseEntry->Button, MouseEntry->Modifier,
tmp_win->w,
True, ButtonPressMask | ButtonReleaseMask,
GrabModeAsync, GrabModeAsync, None,
Scr.FvwmCursors[DEFAULT]);
if(MouseEntry->Modifier != AnyModifier)
{
XGrabButton(dpy, MouseEntry->Button,
(MouseEntry->Modifier | LockMask),
tmp_win->w,
True, ButtonPressMask | ButtonReleaseMask,
GrabModeAsync, GrabModeAsync, None,
Scr.FvwmCursors[DEFAULT]);
}
}
else
{
XGrabButton(dpy, 1, MouseEntry->Modifier,
tmp_win->w,
True, ButtonPressMask | ButtonReleaseMask,
GrabModeAsync, GrabModeAsync, None,
Scr.FvwmCursors[DEFAULT]);
XGrabButton(dpy, 2, MouseEntry->Modifier,
tmp_win->w,
True, ButtonPressMask | ButtonReleaseMask,
GrabModeAsync, GrabModeAsync, None,
Scr.FvwmCursors[DEFAULT]);
XGrabButton(dpy, 3, MouseEntry->Modifier,
tmp_win->w,
True, ButtonPressMask | ButtonReleaseMask,
GrabModeAsync, GrabModeAsync, None,
Scr.FvwmCursors[DEFAULT]);
if(MouseEntry->Modifier != AnyModifier)
{
XGrabButton(dpy, 1,
(MouseEntry->Modifier | LockMask),
tmp_win->w,
True, ButtonPressMask | ButtonReleaseMask,
GrabModeAsync, GrabModeAsync, None,
Scr.FvwmCursors[DEFAULT]);
XGrabButton(dpy, 2,
(MouseEntry->Modifier | LockMask),
tmp_win->w,
True, ButtonPressMask | ButtonReleaseMask,
GrabModeAsync, GrabModeAsync, None,
Scr.FvwmCursors[DEFAULT]);
XGrabButton(dpy, 3,
(MouseEntry->Modifier | LockMask),
tmp_win->w,
True, ButtonPressMask | ButtonReleaseMask,
GrabModeAsync, GrabModeAsync, None,
Scr.FvwmCursors[DEFAULT]);
}
}
}
MouseEntry = MouseEntry->NextButton;
}
return;
}
/***********************************************************************
*
* Procedure:
* GrabKeys - grab needed keys for the window
*
* Inputs:
* tmp_win - the fvwm window structure to use
*
***********************************************************************/
void GrabKeys(FvwmWindow *tmp_win)
{
FuncKey *tmp;
for (tmp = Scr.FuncKeyRoot.next; tmp != NULL; tmp = tmp->next)
{
if(tmp->cont & (C_WINDOW|C_TITLE|C_RALL|C_LALL|C_SIDEBAR))
{
XGrabKey(dpy, tmp->keycode, tmp->mods, tmp_win->frame, True,
GrabModeAsync, GrabModeAsync);
if(tmp->mods != AnyModifier)
{
XGrabKey(dpy, tmp->keycode, tmp->mods|LockMask,
tmp_win->frame, True,
GrabModeAsync, GrabModeAsync);
}
}
}
return;
}
/***********************************************************************
*
* Procedure:
* FetchWMProtocols - finds out which protocols the window supports
*
* Inputs:
* tmp - the fvwm window structure to use
*
***********************************************************************/
void FetchWmProtocols (FvwmWindow *tmp)
{
unsigned long flags = 0L;
Atom *protocols = NULL, *ap;
int i, n;
Atom atype;
int aformat;
unsigned long bytes_remain,nitems;
if(tmp == NULL) return;
/* First, try the Xlib function to read the protocols.
* This is what Twm uses. */
if (XGetWMProtocols (dpy, tmp->w, &protocols, &n))
{
for (i = 0, ap = protocols; i < n; i++, ap++)
{
if (*ap == (Atom)_XA_WM_TAKE_FOCUS) flags |= DoesWmTakeFocus;
if (*ap == (Atom)_XA_WM_DELETE_WINDOW) flags |= DoesWmDeleteWindow;
}
if (protocols) XFree ((char *) protocols);
}
else
{
/* Next, read it the hard way. mosaic from Coreldraw needs to
* be read in this way. */
if ((XGetWindowProperty(dpy, tmp->w, _XA_WM_PROTOCOLS, 0L, 10L, False,
_XA_WM_PROTOCOLS, &atype, &aformat, &nitems,
&bytes_remain,
(unsigned char **)&protocols))==Success)
{
for (i = 0, ap = protocols; i < nitems; i++, ap++)
{
if (*ap == (Atom)_XA_WM_TAKE_FOCUS) flags |= DoesWmTakeFocus;
if (*ap == (Atom)_XA_WM_DELETE_WINDOW) flags |= DoesWmDeleteWindow;
}
if (protocols) XFree ((char *) protocols);
}
}
tmp->flags |= flags;
return;
}
/***********************************************************************
*
* Procedure:
* GetWindowSizeHints - gets application supplied size info
*
* Inputs:
* tmp - the fvwm window structure to use
*
***********************************************************************/
void GetWindowSizeHints(FvwmWindow *tmp)
{
long supplied = 0;
if (!XGetWMNormalHints (dpy, tmp->w, &tmp->hints, &supplied))
tmp->hints.flags = 0;
/* Beat up our copy of the hints, so that all important field are
* filled in! */
if (tmp->hints.flags & PResizeInc)
{
if (tmp->hints.width_inc == 0) tmp->hints.width_inc = 1;
if (tmp->hints.height_inc == 0) tmp->hints.height_inc = 1;
}
else
{
tmp->hints.width_inc = 1;
tmp->hints.height_inc = 1;
}
/*
* ICCCM says that PMinSize is the default if no PBaseSize is given,
* and vice-versa.
*/
if(!(tmp->hints.flags & PBaseSize))
{
if(tmp->hints.flags & PMinSize)
{
tmp->hints.base_width = tmp->hints.min_width;
tmp->hints.base_height = tmp->hints.min_height;
}
else
{
tmp->hints.base_width = 0;
tmp->hints.base_height = 0;
}
}
if(!(tmp->hints.flags & PMinSize))
{
tmp->hints.min_width = tmp->hints.base_width;
tmp->hints.min_height = tmp->hints.base_height;
}
if(!(tmp->hints.flags & PMaxSize))
{
tmp->hints.max_width = MAX_WINDOW_WIDTH;
tmp->hints.max_height = MAX_WINDOW_HEIGHT;
}
if(tmp->hints.max_width < tmp->hints.min_width)
tmp->hints.max_width = MAX_WINDOW_WIDTH;
if(tmp->hints.max_height < tmp->hints.min_height)
tmp->hints.max_height = MAX_WINDOW_HEIGHT;
/* Zero width/height windows are bad news! */
if(tmp->hints.min_height <= 0)
tmp->hints.min_height = 1;
if(tmp->hints.min_width <= 0)
tmp->hints.min_width = 1;
if(!(tmp->hints.flags & PWinGravity))
{
tmp->hints.win_gravity = NorthWestGravity;
tmp->hints.flags |= PWinGravity;
}
}
/***********************************************************************
*
* Procedure:
* LookInList - look through a list for a window name, or class
*
* Returned Value:
* the ptr field of the list structure or NULL if the name
* or class was not found in the list
*
* Inputs:
* list - a pointer to the head of a list
* name - a pointer to the name to look for
* class - a pointer to the class to look for
*
***********************************************************************/
unsigned long LookInList(name_list *list, char *name, XClassHint *class,
char **value, int *Desk, int *border_width,
int *resize_width, char **forecolor, char **backcolor,
unsigned long * buttons)
{
name_list *nptr;
unsigned long retval = 0;
*value = NULL;
*forecolor = NULL;
*backcolor = NULL;
*Desk = 0;
*buttons = 0;
/* look for the name first */
for (nptr = list; nptr != NULL; nptr = nptr->next)
{
if (class)
{
/* first look for the res_class (lowest priority) */
if (matchWildcards(nptr->name,class->res_class) == TRUE)
{
if(nptr->value != NULL)*value = nptr->value;
if(nptr->off_flags & STAYSONDESK_FLAG)
*Desk = nptr->Desk;
if(nptr->off_flags & BW_FLAG)
*border_width = nptr->border_width;
if(nptr->off_flags & FORE_COLOR_FLAG)
*forecolor = nptr->ForeColor;
if(nptr->off_flags & BACK_COLOR_FLAG)
*backcolor = nptr->BackColor;
if(nptr->off_flags & NOBW_FLAG)
*resize_width = nptr->resize_width;
retval |= nptr->off_flags;
retval &= ~(nptr->on_flags);
*buttons |= nptr->off_buttons;
*buttons &= ~(nptr->on_buttons);
}
/* look for the res_name next */
if (matchWildcards(nptr->name,class->res_name) == TRUE)
{
if(nptr->value != NULL)*value = nptr->value;
if(nptr->off_flags & STAYSONDESK_FLAG)
*Desk = nptr->Desk;
if(nptr->off_flags & FORE_COLOR_FLAG)
*forecolor = nptr->ForeColor;
if(nptr->off_flags & BACK_COLOR_FLAG)
*backcolor = nptr->BackColor;
if(nptr->off_flags & BW_FLAG)
*border_width = nptr->border_width;
if(nptr->off_flags & NOBW_FLAG)
*resize_width = nptr->resize_width;
retval |= nptr->off_flags;
retval &= ~(nptr->on_flags);
*buttons |= nptr->off_buttons;
*buttons &= ~(nptr->on_buttons);
}
}
/* finally, look for name matches */
if (matchWildcards(nptr->name,name) == TRUE)
{
if(nptr->value != NULL)*value = nptr->value;
if(nptr->off_flags & STAYSONDESK_FLAG)
*Desk = nptr->Desk;
if(nptr->off_flags & FORE_COLOR_FLAG)
*forecolor = nptr->ForeColor;
if(nptr->off_flags & BACK_COLOR_FLAG)
*backcolor = nptr->BackColor;
if(nptr->off_flags & BW_FLAG)
*border_width = nptr->border_width;
if(nptr->off_flags & NOBW_FLAG)
*resize_width = nptr->resize_width;
retval |= nptr->off_flags;
retval &= ~(nptr->on_flags);
*buttons |= nptr->off_buttons;
*buttons &= ~(nptr->on_buttons);
}
}
return retval;
}