fvwm1/fvwm/borders.c
2019-08-26 23:33:33 +01:00

1288 lines
36 KiB
C

/****************************************************************************
* This module is based on Twm, but has been siginificantly modified
* by Rob Nation
****************************************************************************/
/*****************************************************************************/
/** Copyright 1988 by Evans & Sutherland Computer Corporation, **/
/** Salt Lake City, Utah **/
/** Portions Copyright 1989 by the Massachusetts Institute of Technology **/
/** Cambridge, Massachusetts **/
/** **/
/** All Rights Reserved **/
/** **/
/** Permission to use, copy, modify, and distribute this software and **/
/** its documentation for any purpose and without fee is hereby **/
/** granted, provided that the above copyright notice appear in all **/
/** copies and that both that copyright notice and this permis- **/
/** sion notice appear in supporting documentation, and that the **/
/** names of Evans & Sutherland and M.I.T. not be used in advertising **/
/** in publicity pertaining to distribution of the software without **/
/** specific, written prior permission. **/
/** **/
/** EVANS & SUTHERLAND AND M.I.T. DISCLAIM ALL WARRANTIES WITH REGARD **/
/** TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANT- **/
/** ABILITY AND FITNESS, IN NO EVENT SHALL EVANS & SUTHERLAND OR **/
/** M.I.T. BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAM- **/
/** AGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA **/
/** OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER **/
/** TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE **/
/** OR PERFORMANCE OF THIS SOFTWARE. **/
/*****************************************************************************/
/***********************************************************************
*
* fvwm window border drawing code
*
***********************************************************************/
#include "../configure.h"
#include <stdio.h>
#include <signal.h>
#include <string.h>
#include "fvwm.h"
#include "menus.h"
#include "misc.h"
#include "parse.h"
#include "screen.h"
#include "module.h"
#ifdef SHAPE
#include <X11/extensions/shape.h>
#endif
void DrawLinePattern(Window win,
GC ReliefGC,
GC ShadowGC,
int num_coords,
int *x_coord,
int *y_coord,
int *line_style,
int th);
/* macro to change window background color/pixmap */
#define ChangeWindowColor(window) {\
if(NewColor)\
{\
XChangeWindowAttributes(dpy,window,valuemask, &attributes);\
XClearWindow(dpy,window);\
}\
}
extern Window PressedW;
/****************************************************************************
*
* Redraws the windows borders
*
****************************************************************************/
void SetBorder (FvwmWindow *t, Bool onoroff,Bool force,Bool Mapped,
Window expose_win)
{
Window w=None;
int y, i, x;
GC ReliefGC,ShadowGC;
Pixel BorderColor,BackColor;
Pixmap BackPixmap,TextColor;
Bool NewColor = False;
XSetWindowAttributes attributes;
unsigned long valuemask;
static unsigned int corners[4];
corners[0] = TOP_HILITE | LEFT_HILITE;
corners[1] = TOP_HILITE | RIGHT_HILITE;
corners[2] = BOTTOM_HILITE | LEFT_HILITE;
corners[3] = BOTTOM_HILITE | RIGHT_HILITE;
if(!t)
return;
if (onoroff)
{
/* don't re-draw just for kicks */
if((!force)&&(Scr.Hilite == t))
return;
if(Scr.Hilite != t)
NewColor = True;
/* make sure that the previously highlighted window got unhighlighted */
if((Scr.Hilite != t)&&(Scr.Hilite != NULL))
SetBorder(Scr.Hilite,False,False,True,None);
/* set the keyboard focus */
if((Mapped)&&(t->flags&MAPPED)&&(Scr.Hilite != t))
w = t->w;
else if((t->flags&ICONIFIED)&&
(Scr.Hilite !=t)&&(!(t->flags &SUPPRESSICON)))
w = t->icon_w;
Scr.Hilite = t;
TextColor = Scr.HiColors.fore;
BackPixmap= Scr.gray_pixmap;
BackColor = Scr.HiColors.back;
ReliefGC = Scr.HiReliefGC;
ShadowGC = Scr.HiShadowGC;
BorderColor = Scr.HiRelief.back;
}
else
{
/* don't re-draw just for kicks */
if((!force)&&(Scr.Hilite != t))
return;
if(Scr.Hilite == t)
{
Scr.Hilite = NULL;
NewColor = True;
}
TextColor =t->TextPixel;
BackPixmap = Scr.light_gray_pixmap;
if(t->flags & STICKY)
BackPixmap = Scr.sticky_gray_pixmap;
BackColor = t->BackPixel;
if(t->BackPixel != Scr.StdColors.back)
{
Globalgcv.foreground = t->ReliefPixel;
Globalgcm = GCForeground;
XChangeGC(dpy,Scr.ScratchGC1,Globalgcm,&Globalgcv);
ReliefGC = Scr.ScratchGC1;
Globalgcv.foreground = t->ShadowPixel;
XChangeGC(dpy,Scr.ScratchGC2,Globalgcm,&Globalgcv);
ShadowGC = Scr.ScratchGC2;
}
else
{
ReliefGC = Scr.StdReliefGC;
ShadowGC = Scr.StdShadowGC;
}
BorderColor = t->ShadowPixel;
}
#ifndef NO_PAGER
if((Scr.Pager_w) && !(t->flags & STICKY))
{
if(NewColor)
{
if(Scr.d_depth < 2)
XSetWindowBackgroundPixmap(dpy,t->pager_view,BackPixmap);
else
XSetWindowBackground(dpy,t->pager_view,BackColor);
XClearWindow(dpy,t->pager_view);
}
if((t->icon_name != NULL)&&(Scr.PagerFont.height > 0))
{
NewFontAndColor(Scr.PagerFont.font->fid,TextColor,BackColor);
XDrawImageString(dpy, t->pager_view, Scr.FontGC, 2,Scr.PagerFont.y+2,
t->icon_name, strlen(t->icon_name));
}
}
#endif
if(t->flags & ICONIFIED)
{
DrawIconWindow(t);
return;
}
valuemask = CWBorderPixel;
attributes.border_pixel = BorderColor;
if(Scr.d_depth < 2)
{
attributes.background_pixmap = BackPixmap;
valuemask |= CWBackPixmap;
}
else
{
attributes.background_pixel = BackColor;
valuemask |= CWBackPixel;
}
if(t->flags & (TITLE|BORDER))
{
XSetWindowBorder(dpy,t->Parent,BorderColor);
XSetWindowBorder(dpy,t->frame,BorderColor);
}
if(t->flags & TITLE)
{
ChangeWindowColor(t->title_w);
for(i=0;i<Scr.nr_left_buttons;i++)
{
if(t->left_w[i] != None)
{
ChangeWindowColor(t->left_w[i]);
if(flush_expose(t->left_w[i])||(expose_win == t->left_w[i])||
(expose_win == None))
{
RelieveWindow(t,t->left_w[i],0,0,t->title_height,
t->title_height,
(PressedW==t->left_w[i]?ShadowGC:ReliefGC),
(PressedW==t->left_w[i]?ReliefGC:ShadowGC),
BOTTOM_HILITE);
if (Scr.use_new_style[i*2+1])
{
DrawLinePattern(t->left_w[i],ReliefGC,ShadowGC,
Scr.left_num_coords[i],
Scr.left_x_coords[i], Scr.left_y_coords[i],
Scr.left_line_style[i],
t->title_height);
}
else
{
DrawPattern(t->left_w[i],ReliefGC,ShadowGC,
Scr.left_button_styles[1][i],
Scr.left_button_styles[0][i],t->title_height);
}
}
}
}
for(i=0;i<Scr.nr_right_buttons;i++)
{
if(t->right_w[i] != None)
{
ChangeWindowColor(t->right_w[i]);
if(flush_expose(t->right_w[i])||(expose_win==t->right_w[i])||
(expose_win == None))
{
GC sgc,rgc;
sgc=ShadowGC;
rgc=ReliefGC;
if((Scr.flags & MWMButtons)&&(!i)&&(t->flags&MAXIMIZED))
{
sgc = ReliefGC;
rgc = ShadowGC;
}
RelieveWindow(t,t->right_w[i],0,0,t->title_height,
t->title_height,
(PressedW==t->right_w[i]
?ShadowGC:ReliefGC),
(PressedW==t->right_w[i]
?ReliefGC:ShadowGC),
BOTTOM_HILITE);
if (Scr.use_new_style[(i*2+2)%10])
{
DrawLinePattern(t->right_w[i],ReliefGC,ShadowGC,
Scr.right_num_coords[i],
Scr.right_x_coords[i], Scr.right_y_coords[i],
Scr.right_line_style[i],
t->title_height);
}
else
{
DrawPattern(t->right_w[i],rgc,sgc,
Scr.right_button_styles[1][i],
Scr.right_button_styles[0][i],t->title_height);
}
}
}
}
SetTitleBar(t,onoroff, False);
}
if(t->flags & BORDER)
{
/* draw relief lines */
y= t->frame_height - 2*t->corner_width;
x = t->frame_width- 2*t->corner_width +t->bw;
for(i=0;i<4;i++)
{
ChangeWindowColor(t->sides[i]);
if((flush_expose (t->sides[i]))||(expose_win == t->sides[i])||
(expose_win == None))
{
GC sgc,rgc;
sgc=ShadowGC;
rgc=ReliefGC;
if(!(Scr.flags & MWMButtons)&&(PressedW == t->sides[i]))
{
sgc = ReliefGC;
rgc = ShadowGC;
}
/* index side
* 0 TOP
* 1 RIGHT
* 2 BOTTOM
* 3 LEFT
*/
RelieveWindow(t,t->sides[i],0,0,
((i%2)?t->boundary_width:x),
((i%2)?y:t->boundary_width),
rgc, sgc, (0x0001<<i));
}
ChangeWindowColor(t->corners[i]);
if((flush_expose(t->corners[i]))||(expose_win==t->corners[i])||
(expose_win == None))
{
GC rgc,sgc;
rgc = ReliefGC;
sgc = ShadowGC;
if(!(Scr.flags & MWMButtons)&&(PressedW == t->corners[i]))
{
sgc = ReliefGC;
rgc = ShadowGC;
}
RelieveWindow(t,t->corners[i],0,0,t->corner_width,
((i/2)?t->corner_width+t->bw:t->corner_width),
rgc,sgc, corners[i]);
if(t->boundary_width > 1)
RelieveParts(t,i,((i/2)?rgc:sgc),((i%2)?rgc:sgc));
else
RelieveParts(t,i,((i/2)?sgc:sgc),((i%2)?sgc:sgc));
}
}
}
else /* no decorative border */
{
/* for mono - put a black border on
* for color, make it the color of the decoration background */
if(t->boundary_width < 2)
{
flush_expose (t->frame);
if(Scr.d_depth <2)
{
XSetWindowBorder(dpy,t->frame,TextColor);
XSetWindowBorder(dpy,t->Parent,TextColor);
XSetWindowBackgroundPixmap(dpy,t->frame,BackPixmap);
XClearWindow(dpy,t->frame);
XSetWindowBackgroundPixmap(dpy,t->Parent,BackPixmap);
XClearWindow(dpy,t->Parent);
}
else
{
XSetWindowBackground(dpy,t->frame,BorderColor);
XSetWindowBorder(dpy,t->frame,BorderColor);
XClearWindow(dpy,t->frame);
XSetWindowBackground(dpy,t->Parent,BorderColor);
XSetWindowBorder(dpy,t->Parent,BorderColor);
XClearWindow(dpy,t->Parent);
XSetWindowBorder(dpy,t->w,BorderColor);
}
}
else
{
GC rgc,sgc;
XSetWindowBorder(dpy,t->Parent,BorderColor);
XSetWindowBorder(dpy,t->frame,BorderColor);
rgc=ReliefGC;
sgc=ShadowGC;
if(!(Scr.flags & MWMButtons)&&(PressedW == t->frame))
{
sgc=ReliefGC;
rgc=ShadowGC;
}
ChangeWindowColor(t->frame);
if((flush_expose(t->frame))||(expose_win == t->frame)||
(expose_win == None))
{
if(t->boundary_width > 2)
{
RelieveWindow(t,t->frame,t->boundary_width-1 - t->bw,
t->boundary_width-1-t->bw,
t->frame_width-
(t->boundary_width<<1)+2+3*t->bw,
t->frame_height-
(t->boundary_width<<1)+2+3*t->bw,
sgc,rgc,
TOP_HILITE|LEFT_HILITE|RIGHT_HILITE|
BOTTOM_HILITE);
RelieveWindow(t,t->frame,0,0,t->frame_width+t->bw,
t->frame_height+t->bw,rgc,sgc,
TOP_HILITE|LEFT_HILITE|RIGHT_HILITE|
BOTTOM_HILITE);
}
else
{
RelieveWindow(t,t->frame,0,0,t->frame_width+t->bw,
t->frame_height+t->bw,rgc,rgc,
TOP_HILITE|LEFT_HILITE|RIGHT_HILITE|
BOTTOM_HILITE);
}
}
else
{
XSetWindowBackground(dpy,t->Parent,BorderColor);
}
}
}
}
/****************************************************************************
*
* Redraws just the title bar
*
****************************************************************************/
void SetTitleBar (FvwmWindow *t,Bool onoroff, Bool NewTitle)
{
int hor_off, w;
GC ReliefGC,ShadowGC,tGC;
Pixel Forecolor, BackColor;
if(!t)
return;
if(!(t->flags & TITLE))
return;
if (onoroff)
{
Forecolor = Scr.HiColors.fore;
BackColor = Scr.HiColors.back;
ReliefGC = (PressedW==t->title_w?Scr.HiShadowGC:Scr.HiReliefGC);
ShadowGC = (PressedW==t->title_w?Scr.HiReliefGC:Scr.HiShadowGC);
}
else
{
Forecolor =t->TextPixel;
BackColor = t->BackPixel;
if(t->BackPixel != Scr.StdColors.back)
{
Globalgcv.foreground = t->ReliefPixel;
Globalgcm = GCForeground;
XChangeGC(dpy,Scr.ScratchGC1,Globalgcm,&Globalgcv);
ReliefGC = Scr.ScratchGC1;
Globalgcv.foreground = t->ShadowPixel;
XChangeGC(dpy,Scr.ScratchGC2,Globalgcm,&Globalgcv);
ShadowGC = Scr.ScratchGC2;
}
else
{
ReliefGC = Scr.StdReliefGC;
ShadowGC = Scr.StdShadowGC;
}
if(PressedW==t->title_w)
{
tGC = ShadowGC;
ShadowGC = ReliefGC;
ReliefGC = tGC;
}
}
flush_expose(t->title_w);
if(t->name != (char *)NULL)
{
w=XTextWidth(Scr.WindowFont.font,t->name,strlen(t->name));
if(w > t->title_width-12)
w = t->title_width-4;
if(w < 0)
w = 0;
}
else
w = 0;
hor_off = (t->title_width - w)/2;
NewFontAndColor(Scr.WindowFont.font->fid,Forecolor, BackColor);
if(NewTitle)
XClearWindow(dpy,t->title_w);
/* for mono, we clear an area in the title bar where the window
* title goes, so that its more legible. For color, no need */
if(Scr.d_depth<2)
{
RelieveWindow(t,t->title_w,0,0,hor_off-2,t->title_height,
ReliefGC, ShadowGC, BOTTOM_HILITE);
RelieveWindow(t,t->title_w,hor_off+w+2,0,
t->title_width - w - hor_off-2,t->title_height,
ReliefGC, ShadowGC, BOTTOM_HILITE);
XFillRectangle(dpy,t->title_w,
(PressedW==t->title_w?ShadowGC:ReliefGC),
hor_off - 2, 0, w+4,t->title_height);
XDrawLine(dpy,t->title_w,ShadowGC,hor_off+w+1,0,hor_off+w+1,
t->title_height);
if(t->name != (char *)NULL)
XDrawString (dpy, t->title_w,Scr.FontGC,hor_off, Scr.WindowFont.y+1,
t->name, strlen(t->name));
}
else
{
if(t->name != (char *)NULL)
XDrawString (dpy, t->title_w,Scr.FontGC,hor_off, Scr.WindowFont.y+1,
t->name, strlen(t->name));
RelieveWindow(t,t->title_w,0,0,t->title_width,t->title_height,
ReliefGC, ShadowGC, BOTTOM_HILITE);
}
XFlush(dpy);
}
/****************************************************************************
*
* Draws the relief pattern around a window
*
****************************************************************************/
FVWM_INLINE void RelieveWindow(FvwmWindow *t,Window win,
int x,int y,int w,int h,
GC ReliefGC,GC ShadowGC, int hilite)
{
XSegment seg[4];
int i;
int edge;
edge = 0;
if((win == t->sides[0])||(win == t->sides[1])||
(win == t->sides[2])||(win == t->sides[3]))
edge = -1;
if(win == t->corners[0])
edge = 1;
if(win == t->corners[1])
edge = 2;
if(win == t->corners[2])
edge = 3;
if(win == t->corners[3])
edge = 4;
i=0;
seg[i].x1 = x; seg[i].y1 = y;
seg[i].x2 = w+x-1; seg[i++].y2 = y;
seg[i].x1 = x; seg[i].y1 = y;
seg[i].x2 = x; seg[i++].y2 = h+y-1;
if(((t->boundary_width > 2)||(edge == 0))&&
((t->boundary_width > 3)||(edge < 1))&&
(!(Scr.flags & MWMBorders)||
(((edge==0)||(t->boundary_width > 3))&&(hilite & TOP_HILITE))))
{
seg[i].x1 = x+1; seg[i].y1 = y+1;
seg[i].x2 = x+w-2; seg[i++].y2 = y+1;
}
if(((t->boundary_width > 2)||(edge == 0))&&
((t->boundary_width > 3)||(edge < 1))&&
(!(Scr.flags & MWMBorders)||
(((edge==0)||(t->boundary_width > 3))&&(hilite & LEFT_HILITE))))
{
seg[i].x1 = x+1; seg[i].y1 = y+1;
seg[i].x2 = x+1; seg[i++].y2 = y+h-2;
}
XDrawSegments(dpy, win, ReliefGC, seg, i);
i=0;
seg[i].x1 = x; seg[i].y1 = y+h-1;
seg[i].x2 = w+x-1; seg[i++].y2 = y+h-1;
if(((t->boundary_width > 2)||(edge == 0))&&
(!(Scr.flags & MWMBorders)||
(((edge==0)||(t->boundary_width > 3))&&(hilite & BOTTOM_HILITE))))
{
seg[i].x1 = x+1; seg[i].y1 = y+h-2;
seg[i].x2 = x+w-2; seg[i++].y2 = y+h-2;
}
seg[i].x1 = x+w-1; seg[i].y1 = y;
seg[i].x2 = x+w-1; seg[i++].y2 = y+h-1;
if(((t->boundary_width > 2)||(edge == 0))&&
(!(Scr.flags & MWMBorders)||
(((edge==0)||(t->boundary_width > 3))&&(hilite & RIGHT_HILITE))))
{
seg[i].x1 = x+w-2; seg[i].y1 = y+1;
seg[i].x2 = x+w-2; seg[i++].y2 = y+h-2;
}
XDrawSegments(dpy, win, ShadowGC, seg, i);
}
void RelieveParts(FvwmWindow *t,int i,GC hor, GC vert)
{
XSegment seg[2];
int n = 0;
if((Scr.flags & MWMBorders)||(t->boundary_width < 3))
{
switch(i)
{
case 0:
seg[0].x1 = t->boundary_width-1;
seg[0].x2 = t->corner_width;
seg[0].y1 = t->boundary_width-1;
seg[0].y2 = t->boundary_width-1;
n=1;
break;
case 1:
seg[0].x1 = 0;
seg[0].x2 = t->corner_width - t->boundary_width /* -1*/ ;
seg[0].y1 = t->boundary_width-1;
seg[0].y2 = t->boundary_width-1;
n=1;
break;
case 2:
seg[0].x1 = t->boundary_width-1;
seg[0].x2 = t->corner_width-2;
seg[0].y1 = t->corner_width - t->boundary_width+t->bw;
seg[0].y2 = t->corner_width - t->boundary_width+t->bw;
n=1;
break;
case 3:
seg[0].x1 = 0;
seg[0].x2 = t->corner_width - t->boundary_width;
seg[0].y1 = t->corner_width - t->boundary_width+t->bw;
seg[0].y2 = t->corner_width - t->boundary_width+t->bw;
n=1;
break;
}
XDrawSegments(dpy, t->corners[i], hor, seg, n);
switch(i)
{
case 0:
seg[0].y1 = t->boundary_width-1;
seg[0].y2 = t->corner_width;
seg[0].x1 = t->boundary_width-1;
seg[0].x2 = t->boundary_width-1;
n=1;
break;
case 1:
seg[0].y1 = t->boundary_width -1;
seg[0].y2 = t->corner_width-2;
seg[0].x1 = t->corner_width - t->boundary_width;
seg[0].x2 = t->corner_width - t->boundary_width;
n=1;
break;
case 2:
seg[0].y1 = 0;
seg[0].y2 = t->corner_width - t->boundary_width;
seg[0].x1 = t->boundary_width-1;
seg[0].x2 = t->boundary_width-1;
n=1;
break;
case 3:
seg[0].y1 = 0;
seg[0].y2 = t->corner_width - t->boundary_width + t->bw;
seg[0].x1 = t->corner_width - t->boundary_width;
seg[0].x2 = t->corner_width - t->boundary_width;
n=1;
break;
}
XDrawSegments(dpy, t->corners[i], vert, seg, 1);
}
else
{
switch(i)
{
case 0:
seg[0].x1 = t->boundary_width-2;
seg[0].x2 = t->corner_width;
seg[0].y1 = t->boundary_width-2;
seg[0].y2 = t->boundary_width-2;
seg[1].x1 = t->boundary_width-2;
seg[1].x2 = t->corner_width;
seg[1].y1 = t->boundary_width-1;
seg[1].y2 = t->boundary_width-1;
n=2;
break;
case 1:
seg[0].x1 = 1;
seg[0].x2 = t->corner_width - t->boundary_width;
seg[0].y1 = t->boundary_width-2;
seg[0].y2 = t->boundary_width-2;
seg[1].x1 = 0;
seg[1].x2 = t->corner_width - t->boundary_width-1;
seg[1].y1 = t->boundary_width-1;
seg[1].y2 = t->boundary_width-1;
n=2;
break;
case 2:
seg[0].x1 = t->boundary_width-1;
seg[0].x2 = t->corner_width-2;
seg[0].y1 = t->corner_width - t->boundary_width+1;
seg[0].y2 = t->corner_width - t->boundary_width+1;
n=1;
if(t->boundary_width > 3)
{
seg[1].x1 = t->boundary_width-2;
seg[1].x2 = t->corner_width-3;
seg[1].y1 = t->corner_width - t->boundary_width + 2;
seg[1].y2 = t->corner_width - t->boundary_width + 2;
n=2;
}
break;
case 3:
seg[0].x1 = 0;
seg[0].x2 = t->corner_width - t->boundary_width;
seg[0].y1 = t->corner_width - t->boundary_width+1;
seg[0].y2 = t->corner_width - t->boundary_width+1;
n=1;
if(t->boundary_width > 3)
{
seg[0].x2 = t->corner_width - t->boundary_width + 1;
seg[1].x1 = 0;
seg[1].x2 = t->corner_width - t->boundary_width + 1;
seg[1].y1 = t->corner_width - t->boundary_width + 2;
seg[1].y2 = t->corner_width - t->boundary_width + 2;
n=2;
}
break;
}
XDrawSegments(dpy, t->corners[i], hor, seg, n);
switch(i)
{
case 0:
seg[0].y1 = t->boundary_width-2;
seg[0].y2 = t->corner_width;
seg[0].x1 = t->boundary_width-2;
seg[0].x2 = t->boundary_width-2;
seg[1].y1 = t->boundary_width-2;
seg[1].y2 = t->corner_width;
seg[1].x1 = t->boundary_width-1;
seg[1].x2 = t->boundary_width-1;
n=2;
break;
case 1:
seg[0].y1 = t->boundary_width-1;
seg[0].y2 = t->corner_width-2;
seg[0].x1 = t->corner_width - t->boundary_width;
seg[0].x2 = t->corner_width - t->boundary_width;
n=1;
if(t->boundary_width > 3)
{
seg[1].y1 = t->boundary_width-2;
seg[1].y2 = t->corner_width-3;
seg[1].x1 = t->corner_width - t->boundary_width+1;
seg[1].x2 = t->corner_width - t->boundary_width+1;
n=2;
}
break;
case 2:
seg[0].y1 = 1;
seg[0].y2 = t->corner_width - t->boundary_width+1;
seg[0].x1 = t->boundary_width-2;
seg[0].x2 = t->boundary_width-2;
n=1;
if(t->boundary_width > 3)
{
seg[1].y1 = 0;
seg[1].y2 = t->corner_width - t->boundary_width;
seg[1].x1 = t->boundary_width-1;
seg[1].x2 = t->boundary_width-1;
}
break;
case 3:
seg[0].y1 = 0;
seg[0].y2 = t->corner_width - t->boundary_width + 1;
seg[0].x1 = t->corner_width - t->boundary_width;
seg[0].x2 = t->corner_width - t->boundary_width;
n=1;
if(t->boundary_width > 3)
{
seg[0].y2 = t->corner_width - t->boundary_width + 2;
seg[1].y1 = 0;
seg[1].y2 = t->corner_width - t->boundary_width + 2;
seg[1].x1 = t->corner_width - t->boundary_width + 1;
seg[1].x2 = t->corner_width - t->boundary_width + 1;
n=2;
}
break;
}
XDrawSegments(dpy, t->corners[i], vert, seg, n);
}
}
/****************************************************************************
*
* Draws a little pattern within a window
*
****************************************************************************/
FVWM_INLINE void DrawPattern(Window win, GC ShadowGC, GC ReliefGC, int h1, int w1, int t1)
{
XSegment seg[2];
int i,h,b,u,w,r,l;
h = t1*h1/200;
b = (t1>>1) + h;
u = t1 - b-1;
w = t1*w1/200;
r = (t1>>1) + w;
l = t1 - r-1;
i=0;
seg[i].x1 = l; seg[i].y1 = u;
seg[i].x2 = r; seg[i++].y2 = u;
seg[i].x1 = l; seg[i].y1 = u;
seg[i].x2 = l; seg[i++].y2 = b;
XDrawSegments(dpy, win, ShadowGC, seg, i);
i=0;
seg[i].x1 = l; seg[i].y1 = b;
seg[i].x2 = r; seg[i++].y2 = b;
seg[i].x1 = r; seg[i].y1 = u;
seg[i].x2 = r; seg[i++].y2 = b;
XDrawSegments(dpy, win, ReliefGC, seg, i);
}
/****************************************************************************
*
* Draws a little pattern within a window (more complex)
*
****************************************************************************/
void DrawLinePattern(Window win,
GC ReliefGC,
GC ShadowGC,
int num_coords,
int *x_coord,
int *y_coord,
int *line_style,
int th)
{
int i;
for (i=1;i<num_coords;i++)
{
XDrawLine(dpy,win,line_style[i]?ReliefGC:ShadowGC,
th*x_coord[i-1]/100,
th*y_coord[i-1]/100,
th*x_coord[i]/100,
th*y_coord[i]/100);
}
}
/***********************************************************************
*
* Procedure:
* Setupframe - set window sizes, this was called from either
* AddWindow, EndResize, or HandleConfigureNotify.
*
* Inputs:
* tmp_win - the FvwmWindow pointer
* x - the x coordinate of the upper-left outer corner of the frame
* y - the y coordinate of the upper-left outer corner of the frame
* w - the width of the frame window w/o border
* h - the height of the frame window w/o border
*
* Special Considerations:
* This routine will check to make sure the window is not completely
* off the display, if it is, it'll bring some of it back on.
*
* The tmp_win->frame_XXX variables should NOT be updated with the
* values of x,y,w,h prior to calling this routine, since the new
* values are compared against the old to see whether a synthetic
* ConfigureNotify event should be sent. (It should be sent if the
* window was moved but not resized.)
*
************************************************************************/
void SetupFrame(FvwmWindow *tmp_win,int x,int y,int w,int h,Bool sendEvent)
{
XEvent client_event;
XWindowChanges frame_wc, xwc;
unsigned long frame_mask, xwcm;
int cx,cy,i;
Bool Resized = False;
#ifndef NO_PAGER
FvwmWindow *t;
#endif
int xwidth,ywidth,left,right;
/* if windows is not being maximized, save size in case of maximization */
if (!(tmp_win->flags & MAXIMIZED))
{
tmp_win->orig_x = x;
tmp_win->orig_y = y;
tmp_win->orig_wd = w;
tmp_win->orig_ht = h;
}
if(Scr.flags & DontMoveOff)
{
if (x + Scr.Vx + w < 16)
x = 16 - Scr.Vx - w;
if (y + Scr.Vy + h < 16)
y = 16 - Scr.Vy - h;
}
if (x >= Scr.MyDisplayWidth + Scr.VxMax - Scr.Vx-16)
x = Scr.MyDisplayWidth + Scr.VxMax -Scr.Vx - 16;
if (y >= Scr.MyDisplayHeight+Scr.VyMax - Scr.Vy -16)
y = Scr.MyDisplayHeight + Scr.VyMax - Scr.Vy - 16;
/*
* According to the July 27, 1988 ICCCM draft, we should send a
* "synthetic" ConfigureNotify event to the client if the window
* was moved but not resized.
*/
if ((x != tmp_win->frame_x || y != tmp_win->frame_y) &&
(w == tmp_win->frame_width && h == tmp_win->frame_height))
sendEvent = TRUE;
if((w != tmp_win->frame_width) || (h != tmp_win->frame_height))
Resized = True;
if(Resized)
{
left = tmp_win->nr_left_buttons;
right = tmp_win->nr_right_buttons;
tmp_win->title_width= w-
(left+right)*tmp_win->title_height
-2*tmp_win->boundary_width+tmp_win->bw;
if(tmp_win->title_width < 1)
tmp_win->title_width = 1;
if (tmp_win->flags & TITLE)
{
xwcm = CWWidth | CWX | CWY;
tmp_win->title_x = tmp_win->boundary_width+
(left)*tmp_win->title_height;
if(tmp_win->title_x >= w - tmp_win->boundary_width)
tmp_win->title_x = -10;
tmp_win->title_y = tmp_win->boundary_width;
xwc.width = tmp_win->title_width;
xwc.x = tmp_win->title_x;
xwc.y = tmp_win->title_y;
XConfigureWindow(dpy, tmp_win->title_w, xwcm, &xwc);
xwcm = CWX | CWY;
xwc.y = tmp_win->boundary_width;
xwc.x = tmp_win->boundary_width;
for(i=0;i<Scr.nr_left_buttons;i++)
{
if(tmp_win->left_w[i] != None)
{
if(xwc.x + tmp_win->title_height < w - tmp_win->boundary_width)
XConfigureWindow(dpy, tmp_win->left_w[i], xwcm, &xwc);
else
{
xwc.x = -tmp_win->title_height;
XConfigureWindow(dpy, tmp_win->left_w[i], xwcm, &xwc);
}
xwc.x += tmp_win->title_height;
}
}
xwc.x=w-tmp_win->boundary_width+tmp_win->bw;
for(i=0;i<Scr.nr_right_buttons;i++)
{
if(tmp_win->right_w[i] != None)
{
xwc.x -=tmp_win->title_height;
if(xwc.x > tmp_win->boundary_width)
XConfigureWindow(dpy, tmp_win->right_w[i], xwcm, &xwc);
else
{
xwc.x = -tmp_win->title_height;
XConfigureWindow(dpy, tmp_win->right_w[i], xwcm, &xwc);
}
}
}
}
if(tmp_win->flags & BORDER)
{
xwidth = w - 2*tmp_win->corner_width+tmp_win->bw;
ywidth = h - 2*tmp_win->corner_width;
xwcm = CWWidth | CWHeight | CWX | CWY;
if(xwidth<2)
xwidth = 2;
if(ywidth<2)
ywidth = 2;
for(i=0;i<4;i++)
{
if(i==0)
{
xwc.x = tmp_win->corner_width;
xwc.y = 0;
xwc.height = tmp_win->boundary_width;
xwc.width = xwidth;
}
else if (i==1)
{
xwc.x = w - tmp_win->boundary_width+tmp_win->bw;
xwc.y = tmp_win->corner_width;
xwc.width = tmp_win->boundary_width;
xwc.height = ywidth;
}
else if(i==2)
{
xwc.x = tmp_win->corner_width;
xwc.y = h - tmp_win->boundary_width+tmp_win->bw;
xwc.height = tmp_win->boundary_width+tmp_win->bw;
xwc.width = xwidth;
}
else
{
xwc.x = 0;
xwc.y = tmp_win->corner_width;
xwc.width = tmp_win->boundary_width;
xwc.height = ywidth;
}
XConfigureWindow(dpy, tmp_win->sides[i], xwcm, &xwc);
}
xwcm = CWX|CWY;
for(i=0;i<4;i++)
{
if(i%2)
xwc.x = w - tmp_win->corner_width+tmp_win->bw;
else
xwc.x = 0;
if(i/2)
xwc.y = h - tmp_win->corner_width;
else
xwc.y = 0;
XConfigureWindow(dpy, tmp_win->corners[i], xwcm, &xwc);
}
}
}
tmp_win->attr.width = w - 2*tmp_win->boundary_width;
tmp_win->attr.height = h - tmp_win->title_height
- 2*tmp_win->boundary_width;
/* may need to omit the -1 for shaped windows, next two lines*/
cx = tmp_win->boundary_width-tmp_win->bw;
cy = tmp_win->title_height + tmp_win->boundary_width-tmp_win->bw;
XResizeWindow(dpy, tmp_win->w, tmp_win->attr.width,
tmp_win->attr.height);
XMoveResizeWindow(dpy, tmp_win->Parent, cx,cy,
tmp_win->attr.width, tmp_win->attr.height);
/*
* fix up frame and assign size/location values in tmp_win
*/
frame_wc.x = tmp_win->frame_x = x;
frame_wc.y = tmp_win->frame_y = y;
frame_wc.width = tmp_win->frame_width = w;
frame_wc.height = tmp_win->frame_height = h;
frame_mask = (CWX | CWY | CWWidth | CWHeight);
XConfigureWindow (dpy, tmp_win->frame, frame_mask, &frame_wc);
#ifdef SHAPE
if ((Resized)&&(tmp_win->wShaped))
{
SetShape(tmp_win,w);
}
#endif /* SHAPE */
XSync(dpy,0);
if (sendEvent)
{
client_event.type = ConfigureNotify;
client_event.xconfigure.display = dpy;
client_event.xconfigure.event = tmp_win->w;
client_event.xconfigure.window = tmp_win->w;
client_event.xconfigure.x = x + tmp_win->boundary_width;
client_event.xconfigure.y = y + tmp_win->title_height+
tmp_win->boundary_width;
client_event.xconfigure.width = w-2*tmp_win->boundary_width;
client_event.xconfigure.height =h-2*tmp_win->boundary_width -
tmp_win->title_height;
client_event.xconfigure.border_width =tmp_win->bw;
/* Real ConfigureNotify events say we're above title window, so ... */
/* what if we don't have a title ????? */
client_event.xconfigure.above = tmp_win->frame;
client_event.xconfigure.override_redirect = False;
XSendEvent(dpy, tmp_win->w, False, StructureNotifyMask, &client_event);
}
#ifndef NO_PAGER
if(tmp_win == Scr.FvwmPager)
{
MoveResizeViewPortIndicator();
for (t = Scr.FvwmRoot.next; t != NULL; t = t->next)
{
MoveResizePagerView(t);
}
}
else
MoveResizePagerView(tmp_win);
#endif
BroadcastConfig(M_CONFIGURE_WINDOW,tmp_win);
}
/****************************************************************************
*
* Sets up the shaped window borders
*
****************************************************************************/
void SetShape(FvwmWindow *tmp_win, int w)
{
#ifdef SHAPE
XRectangle rect;
XShapeCombineShape (dpy, tmp_win->frame, ShapeBounding,
tmp_win->boundary_width,
tmp_win->title_height+tmp_win->boundary_width,
tmp_win->w,
ShapeBounding, ShapeSet);
if (tmp_win->title_w)
{
/* windows w/ titles */
rect.x = tmp_win->boundary_width;
rect.y = tmp_win->title_y;
rect.width = w - 2*tmp_win->boundary_width+tmp_win->bw;
rect.height = tmp_win->title_height;
XShapeCombineRectangles(dpy,tmp_win->frame,ShapeBounding,
0,0,&rect,1,ShapeUnion,Unsorted);
}
#endif
}
/********************************************************************
*
* Sets the input focus to the indicated window.
*
**********************************************************************/
void SetFocus(Window w, FvwmWindow *Fw)
{
int i;
extern Time lastTimestamp;
/* ClickToFocus focus queue manipulation */
if (Fw && Fw != Scr.Focus && Fw != &Scr.FvwmRoot)
{
FvwmWindow *tmp_win1, *tmp_win2;
tmp_win1 = Fw->prev;
tmp_win2 = Fw->next;
if (tmp_win1) tmp_win1->next = tmp_win2;
if (tmp_win2) tmp_win2->prev = tmp_win1;
Fw->next = Scr.FvwmRoot.next;
if(Scr.FvwmRoot.next)Scr.FvwmRoot.next->prev = Fw;
Scr.FvwmRoot.next = Fw;
Fw->prev = &Scr.FvwmRoot;
}
if(Scr.NumberOfScreens > 1)
{
XQueryPointer(dpy, Scr.Root, &JunkRoot, &JunkChild,
&JunkX, &JunkY, &JunkX, &JunkY, &JunkMask);
if(JunkRoot != Scr.Root)
{
if((Scr.flags & ClickToFocus) && (Scr.Ungrabbed != NULL))
{
/* Need to grab buttons for focus window */
XSync(dpy,0);
for(i=0;i<3;i++)
if(Scr.buttons2grab & (1<<i))
{
XGrabButton(dpy,(i+1),0,Scr.Ungrabbed->frame,True,
ButtonPressMask, GrabModeSync,GrabModeAsync,
None,Scr.FvwmCursors[SYS]);
XGrabButton(dpy,(i+1),LockMask,Scr.Ungrabbed->frame,True,
ButtonPressMask, GrabModeSync,GrabModeAsync,
None,Scr.FvwmCursors[SYS]);
}
Scr.Focus = NULL;
Scr.Ungrabbed = NULL;
XSetInputFocus(dpy, Scr.NoFocusWin,RevertToParent,lastTimestamp);
}
return;
}
}
if((Fw != NULL)&&(Fw->Desk != Scr.CurrentDesk))
{
Fw = NULL;
w = Scr.NoFocusWin;
}
if((Scr.flags & ClickToFocus) && (Scr.Ungrabbed != Fw))
{
/* need to grab all buttons for window that we are about to
* unfocus */
if(Scr.Ungrabbed != NULL)
{
XSync(dpy,0);
for(i=0;i<3;i++)
if(Scr.buttons2grab & (1<<i))
{
XGrabButton(dpy,(i+1),0,Scr.Ungrabbed->frame,True,
ButtonPressMask, GrabModeSync,GrabModeAsync,None,
Scr.FvwmCursors[SYS]);
XGrabButton(dpy,(i+1),LockMask,Scr.Ungrabbed->frame,True,
ButtonPressMask, GrabModeSync,GrabModeAsync,None,
Scr.FvwmCursors[SYS]);
}
Scr.Ungrabbed = NULL;
}
/* if we do click to focus, remove the grab on mouse events that
* was made to detect the focus change */
if((Scr.flags & ClickToFocus)&&(Fw != NULL))
{
for(i=0;i<3;i++)
if(Scr.buttons2grab & (1<<i))
{
XUngrabButton(dpy,(i+1),0,Fw->frame);
XUngrabButton(dpy,(i+1),LockMask,Fw->frame);
}
Scr.Ungrabbed = Fw;
}
}
if((Fw)&&(Fw->flags & ICONIFIED)&&(Fw->icon_w))
w= Fw->icon_w;
if(Scr.flags & Lenience)
{
XSetInputFocus (dpy, w, RevertToParent, lastTimestamp);
Scr.Focus = Fw;
}
else if(!((Fw)&&(Fw->wmhints)&&(Fw->wmhints->flags & InputHint)&&
(Fw->wmhints->input == False)))
{
/* Window will accept input focus */
XSetInputFocus (dpy, w, RevertToParent, lastTimestamp);
Scr.Focus = Fw;
}
else if ((Scr.Focus)&&(Scr.Focus->Desk == Scr.CurrentDesk))
{
/* Window doesn't want focus. Leave focus alone */
/* XSetInputFocus (dpy,Scr.Hilite->w , RevertToParent, lastTimestamp);*/
}
else
{
XSetInputFocus (dpy, Scr.NoFocusWin, RevertToParent, lastTimestamp);
Scr.Focus = NULL;
}
if ((Fw)&&(Fw->flags & DoesWmTakeFocus))
send_clientmessage (w,_XA_WM_TAKE_FOCUS, lastTimestamp);
XSync(dpy,0);
}