======== game.def (v1.00) ======== ; ; A>vz +game ... ; ; [CTRL]+[HELP] :start ; ; [4]<-->[6] :drift ; [5] :rotate ; [SPACE] :shoot ; [ESC] :pause ; [Q] :panic! * Macro key 80 ^[HELP] "Game" (s)? / ax=$2C00, &i($21) rn=cx+dx, ; “ϊ•t₯ŽžŠΤ‚Εrandomize (wt)? { #Y >^ } (mb)? #b mr[, mi[, ei[, es[, wl[, as[, ab[, aw[, dc[, du[, mi-, ei+, es-, dc-, du-, UU=10, u=20-UU/2, BB=10, f=g=0, wl=12,as=9,ab=10,aw=5, >20 1: (c)?{ &o(c) #s . } (cd!='@')?{ e+, &q } 10: e-, &01 (t)>?{ >+1 >+2 >+3 >+4 >+5 >+6 >+7 } 11: #d &01 #e &01 #s &01 #x 12: (d&1)?{ #s &01 #d #d &01 #d &01 #s #s .} #x &01 #e #e &01 #e &01 #x #x 13: (d&1)?{ #d &01 #s #e &01 #s &01 #x #d .} #e &01 #d &01 #e &01 #x #s #x 14: (d&1)?{ #d &01 #s #x &01 #s &01 #d #e .} #e &01 #x #d &01 #x &01 #e #s 15: (d!=0)?{ #d &01 #s } (d!=1)?{ #e &01 #x } (d!=2)?{ #s &01 #d } (d!=3)?{ #x &01 #e } 16: #d (d&1)?? &01 #e (d==0)? &01 #s (d&1)? &01 #s (d==1)? &01 #x (d&1)?? &01 #x (d==2)? &01 #d (d&1)? &01 #d (d==3)? &01 #e #s 17: #d (d&1)?? &01 #e (d==3)? &01 #s (d&1)? &01 #s (d==0)? &01 #x (d&1)?? &01 #x (d==1)? &01 #d (d&1)? &01 #d (d==2)? &01 #e #s 20: &s #39 #n #18 (u*2-2){' '} '†±' (UU){'†£'} '†΅' #m '†₯' (UU){'@'} '†₯' #m '†Ή' (UU){'†£'} '†½' &d #e #k (wy-5){ #p } #i mi+, >> 21: vv=40-f/2, (vv> 22: &s x=u+4, &y(y=4) &x(x*2) &r t=r%7, &r d=r&3, (c-)&10 (e)?{ (c=' ')&10 >30 } >> 23: v=vv, >> 24: xx=yy=dd=0, (c=' ')&10 &d &s :A &k k=r, (k==$1B)?{ &d !02 &s >A } (v<0)? >> (v--)??{ &b(1) >> } (k)?? >B &f(k,"Qq645 ") (r)>?{ >40 >40 (xx+) (xx--) (dd+) { v=-1, &b(2) >> } } >+2 :B &w(1) >A 25: yy+,>> 26: (v>0)?{ v-=4, (v<1)? (v=1) } (c='@')&10 (yy)?{ &y(y+=yy) } (xx)?{ x+=xx, &x(x*2) } d=(d+dd)&3, (c-)&10 (e)??{ (v)? >-2 >-3 } &y(y-=yy) x-=xx, &x(x*2) d=(d-dd)&3, (yy)?? >-3 (c='‘')&10 &d &s &y(y=2) :Y &x(u*2) (x=UU) :X (cd=='‘')?{ #d (x--)? >X &x(u*2) (UU){'™'} } #x (y++Y &d &s ff-, &y(y=2) &x(u*2) :Z (cd=='™')?{ #y &y(1) #k #i &y(y) g++,ff+, &d &s &b(2) &w(1) &b(2) &w(8) } #x (y++Z &d (ff)? (f++) >21 30: (g>h)? (h=g) f=g=0, &d &b(4) &w(8) &b(16) !01 (r==-1)? >> #39 #x #k (wy-3){ #p } &s #40 (wy-3){ #y } &d >21 40: &d #39 #x (wy-2){ #y } #e #y du], dc], aw], ab], as], wl], es], ei], mi], mr], #] * Pop up menu 1 "",22,1,0,-1 " ‚f‚`‚l‚d ‚n‚u‚d‚q " 2 "",14,1,0,-1 " ‚o‚`‚t‚r‚d " * ======== End of game.def ========