2025-04-19 19:28:53 +09:00

72 lines
1.9 KiB
C

#define GF_EXPOSE_DRAW_DRIVER
#define GF_EXPOSE_DRAW
#define GF_EXPOSE_TEXTURE
#include <gf_pre.h>
/* External library */
#include <gf_directx.h>
/* Interface */
#include <gf_draw_driver.h>
/* Engine */
#include <gf_draw_platform.h>
#include <gf_texture.h>
#include <gf_draw.h>
#include <gf_log.h>
#include <gf_math.h>
#include <gf_graphic.h>
/* Standard */
#include <stdlib.h>
#include <string.h>
gf_draw_driver_texture_t* gf_draw_driver_register_texture(gf_draw_t* draw, int width, int height, int* iwidth, int* iheight, unsigned char* data) {
/* TODO: Implement this */
return NULL;
}
void gf_draw_driver_destroy_texture(gf_draw_driver_texture_t* t) {
/* TODO: Implement this */
free(t);
}
gf_draw_driver_t* gf_draw_driver_create(gf_engine_t* engine, gf_draw_t* draw) {
gf_draw_driver_t* draw_driver = malloc(sizeof(*draw_driver));
memset(draw_driver, 0, sizeof(*draw_driver));
draw_driver->engine = engine;
/* TODO: Implement this */
return draw_driver;
}
int gf_draw_driver_has_extension(gf_draw_t* draw, const char* query) { return 0; }
void gf_draw_driver_reshape(gf_draw_t* draw) { /* TODO: Implement this */ }
void gf_draw_driver_begin_texture_2d(gf_draw_t* draw, gf_texture_t* texture) { /* TODO: Implement this */ }
void gf_draw_driver_end_texture_2d(gf_draw_t* draw) { /* TODO: Implement this */ }
void gf_draw_driver_set_color(gf_draw_t* draw, gf_graphic_color_t color) { /* TODO: Implement this */ }
void gf_draw_driver_destroy(gf_draw_driver_t* driver) {
/* TODO: Implement this */
gf_log_function(driver->engine, "Destroyed drawing driver", "");
free(driver);
}
void gf_draw_driver_before(gf_draw_t* draw) {
/* TODO: Remove if needed, needed at least for OpenGL */
gf_draw_driver_reshape(draw);
/* TODO: Remove if needed, needed at least for OpenGL */
gf_graphic_set_camera(draw);
gf_graphic_clear(draw);
}
void gf_draw_driver_after(gf_draw_t* draw) {}