backends = { opengl = { name = "OpenGL", default = "glfw", unix = {"GL", "GLU"}, windows = {"opengl32", "glu32"}, backends = { glx = {"GLX", {"X11"}}, wgl = {"WGL", {"gdi32"}}, glfw = {"GLFW", {"glfw"}} } } } workspace("NishBox") configurations({ "Debug", "Release" }) platforms({ "Native", "Win32", "Win64" }) defaultplatform("Native") filter("platforms:Win32") system("windows") architecture("x86") gccprefix("i686-w64-mingw32-") filter("platforms:Win64") system("windows") architecture("x86_64") gccprefix("x86_64-w64-mingw32-") l = {} for k,v in pairs(backends) do allowed = {} for k2,v2 in pairs(v["backends"]) do table.insert(allowed, {k2, v2[1]}) end newoption({ trigger = k, value = "API", description = "Choose a backend for " .. v["name"], allowed = allowed, default = v["default"] }) table.insert(l, {k, v["name"]}) end newoption({ trigger = "backend", value = "API", description = "Choose a backend for rendering", allowed = l, default = "opengl" }) newaction({ trigger = "clean", description = "Clean the files", execute = function() os.rmdir("bin") os.rmdir("obj") os.rmdir("lib") end }) function default_stuffs() characterset("MBCS") defines({ "HAVE_UNISTD_H=1", "HAVE_STDARG_H=1" }) filter("system:windows") defines({ "THREAD_WIN32" }) filter("system:not windows") defines({ "THREAD_POSIX" }) filter("platforms:Native") includedirs({ "/usr/local/include", "/usr/X11R*/include" }) libdirs({ "/usr/local/lib", "/usr/X11R*/lib" }) filter({ "platforms:Native", "system:bsd" }) includedirs({ "/usr/pkg/include" }) libdirs({ "/usr/pkg/lib" }) for k,v in pairs(backends) do for k2,v2 in pairs(v["backends"]) do filter({ "options:backend=" .. k, "options:" .. k .. "=" .. k2 }) defines({ "DRV_" .. string.upper(k), "USE_" .. string.upper(k2) }) end end filter({}) includedirs({ "deps/include" }) libdirs({ "deps/lib" }) end project("NishBox") kind("ConsoleApp") language("C") targetdir("bin/%{cfg.buildcfg}/%{cfg.platform}") targetname("nishbox") includedirs({ "engine/include" }) files({ "src/*.c" }) links({ "Engine", "ode" }) default_stuffs() filter("toolset:gcc or toolset:clang") links({ "stdc++" }) for k,v in pairs(backends) do for k2,v2 in pairs(v["backends"]) do filter({ "options:backend=" .. k, "options:" .. k .. "=" .. k2, "system:windows" }) links(v.windows) links(v2[2]) filter({ "options:backend=" .. k, "options:" .. k .. "=" .. k2, "system:not windows" }) links(v.unix) links(v2[2]) end end filter("system:windows") files({ "src/*.rc" }) links({ "ws2_32" }) filter("system:not windows") links({ "m", "pthread" }) filter("configurations:Debug") defines({ "DEBUG" }) symbols("On") filter("configurations:Release") defines({ "NDEBUG" }) optimize("On") project("Engine") kind("StaticLib") language("C") targetdir("lib") targetname("nishengine") includedirs({ "engine/include", "external/lua", "external/zlib", "external/miniaudio", "external/stb", }) files({ "engine/include/**.h", "engine/*.c", "external/zlib/*.h", "external/zlib/*.c", "external/lua/*.h", "external/lua/*.c", }) removefiles({ "external/lua/lua.c" }) default_stuffs() filter("system:windows") files({ "engine/thread/win32/ne_thread.c" }) filter("system:not windows") files({ "engine/thread/posix/ne_thread.c" }) for k,v in pairs(backends) do for k2,v2 in pairs(v["backends"]) do filter({ "options:backend=" .. k, "options:" .. k .. "=" .. k2 }) files({ "engine/graphic/" .. k .. "/*.c", "engine/graphic/" .. k .. "/" .. k2 .. "/*.c" }) end end