GoldFish Engine
Quite simple and lightweight game engine
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gf_draw_driver_texture_t Struct Reference

Driver-dependent texture. More...

#include <gf_type/draw_driver.h>

Detailed Description

Driver-dependent texture.

Note
Definition depends on the drawing driver, read the header file for definition

Definition at line 56 of file draw_driver.h.


The documentation for this struct was generated from the following file: