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GoldFish Engine
Quite simple and lightweight game engine
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Type definitions related to audio interface. More...
#include <gf_pre.h>
#include <gf_macro.h>
#include <miniaudio.h>
#include <jar_xm.h>
#include <jar_mod.h>
#include <gf_type/core.h>
Go to the source code of this file.
Data Structures | |
struct | gf_audio_decoder_t |
Audio decoder. More... | |
struct | gf_audio_t |
Audio interface. More... | |
Macros | |
#define | GF_AUDIO_MAX_DECODERS 64 |
Max decoders audio interface can handle. | |
Typedefs | |
typedef int | gf_audio_id_t |
Type definitions related to audio interface.
Definition in file audio.h.
#define GF_AUDIO_MAX_DECODERS 64 |