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GoldFish Engine
Quite simple and lightweight game engine
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Cgf_audio_decoder_t | Audio decoder |
Cgf_audio_t | Audio interface |
Cgf_client_t | Client interface |
Cgf_draw_driver_t | Drawing driver |
Cgf_draw_driver_texture_t | Driver-dependent texture |
Cgf_draw_platform_t | Platform-dependent part of drawing driver |
Cgf_draw_t | Drawing interface |
Cgf_engine_t | Engine instance |
Cgf_font_bbox_t | Bounding box |
Cgf_font_glyph_t | Glyph |
Cgf_font_store_t | Internal struct used for parsing |
Cgf_font_t | Font |
Cgf_graphic_color_t | Color |
Cgf_gui_button_t | Button component |
Cgf_gui_component_t | Component |
Cgf_gui_t | GUI |
Cgf_gui_union_t | Component union |
Cgf_input_t | Input interface |
Cgf_mesh_t | Mesh |
Cgf_mesh_triangle_t | Triangle |
Cgf_model_t | Model |
Cgf_physics_t | Physics interface |
Cgf_resource_entry_t | Resource entry |
Cgf_resource_t | Resource |
Cgf_server_t | Server interface |
Cgf_texture_t | Texture |
Cgf_thread_context_t | Thread context |
Cgf_thread_t | Platform-dependent thread |
Cgf_version_t | Version |
Ctar_header | Tar header |