GoldFish Engine
Quite simple and lightweight game engine
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gf_version_t Struct Reference

Version. More...

#include <gf_type/version.h>

Data Fields

int major
 Major version.
 
int minor
 Minor version.
 
int patch
 Patch version.
 
char date [64]
 Build date.
 
char full [64]
 Full version.
 
char backend [32]
 Name of the rendering backend.
 
char driver [32]
 Name of the rendering driver.
 
char lua [32]
 Lua version.
 
char zlib [32]
 zlib version
 
char thread [32]
 Name of the thread model used.
 

Detailed Description

Version.

Definition at line 68 of file version.h.

Field Documentation

◆ backend

gf_version_t::backend

Name of the rendering backend.

Definition at line 68 of file version.h.

◆ date

gf_version_t::date

Build date.

Definition at line 68 of file version.h.

◆ driver

gf_version_t::driver

Name of the rendering driver.

Definition at line 68 of file version.h.

◆ full

gf_version_t::full

Full version.

Definition at line 68 of file version.h.

◆ lua

gf_version_t::lua

Lua version.

Definition at line 68 of file version.h.

◆ major

gf_version_t::major

Major version.

Definition at line 68 of file version.h.

◆ minor

gf_version_t::minor

Minor version.

Definition at line 68 of file version.h.

◆ patch

gf_version_t::patch

Patch version.

Definition at line 68 of file version.h.

◆ thread

gf_version_t::thread

Name of the thread model used.

Definition at line 68 of file version.h.

◆ zlib

gf_version_t::zlib

zlib version

Definition at line 68 of file version.h.


The documentation for this struct was generated from the following file: